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eXeL@B —› Оффтоп —› GPU Cuda Cracking Tools |
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Создано: 21 марта 2009 12:34 · Личное сообщение · #1 World Fastest MD5 cracker BarsWF 3.14.by/en/md5 Pyrit: (in python) Pyrit's implementation allows to create massive databases, pre-computing part of the WPA/WPA2-PSK authentication phase in a space-time-tradeoff. The performance gain for real-world-attacks is in the range of three orders of magnitude which urges for re-consideration of the protocol's security. Exploiting the computational power of GPUs, this is currently by far the most powerful attack against one of the world's most used security-protocols. code.google.com/p/pyrit/" target="_blank">--> pyrit <-- How Pyrit Works: ----- RE In Progress [!] Coding Hazard [!] Stay Clear of this Cube |
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Создано: 21 марта 2009 15:24 · Личное сообщение · #2 |
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Создано: 21 марта 2009 16:02 · Личное сообщение · #3 |
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Создано: 21 марта 2009 16:17 · Личное сообщение · #4 |
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Создано: 21 марта 2009 17:08 · Личное сообщение · #5 |
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Создано: 21 марта 2009 19:18 · Личное сообщение · #6 |
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Создано: 21 марта 2009 19:40 · Личное сообщение · #7 http://3.14.by/ru/md5 пишет: Системные требования: * Только для AMD/Brook версии: ATi/AMD 2xxx, 3xxx, 4xxx * Процессор с поддержкой SSE2 (P4, Core2Duo, Athlon64, Sempron64, Phenom). * Желательно 64-битная операционка (WinXP 64 или Vista64). 32-х битная версия также доступна. Качаем тут, версия 0.8-0.9 AMD BROOK Beta 0.9: BarsWF Brook x64 BarsWF Brook x32 ----- iNTERNATiONAL CoDE CReW |
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Создано: 22 марта 2009 03:39 · Личное сообщение · #8 |
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Создано: 22 марта 2009 20:24 · Личное сообщение · #9 |
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Создано: 23 марта 2009 01:33 · Поправил: ClockMan · Личное сообщение · #10 Brook Под этим названием подразумеваются расширения к языку C ("C with streams", "C с потоками"), как назвали их разработчики в Стэнфорде. По своей сути, задача Brook сводилась к сокрытию от программиста всех составляющих 3D API, что позволяло представить GPU как сопроцессор для параллельных вычислений. Для этого компилятор Brook обрабатывал файл .br с кодом C++ и расширениями, после чего генерировал код C++, который привязывался к библиотеке с поддержкой разных выходов (DirectX, OpenGL ARB, OpenGL NV3x, x86). У ATI ATI GPGPU ----- Чтобы правильно задать вопрос, нужно знать большую часть ответа. Р.Шекли. |
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Создано: 23 марта 2009 08:50 · Поправил: Spirit · Личное сообщение · #11 ClockMan Не угадал. GPGPU (англ. General-purpose graphics processing units — «GPU общего назначения») — техника использования графического процессора видеокарты для общих вычислений, которые обычно проводит центральный процессор. Реализации * AMD FireStream — технология GPGPU, позволяющая программистам реализовывать алгоритмы, выполнимые на графических процессорах ускорителей ATI. * CUDA — технология GPGPU, позволяющая программистам реализовывать на языке программирования Си алгоритмы, выполнимые на графических процессорах ускорителей GeForce восьмого поколения и старше (GeForce 8 Series, GeForce 9 Series, GeForce 200 Series), Nvidia Quadro и Tesla компании Nvidia. Технология CUDA разработана компанией Nvidia. * Direct3D11 — вычислительный шейдер (англ. Compute Shader). * OpenCL является языком программирования задач, связанных с параллельными вычислениями на различных графических и центральных процессорах. (с)wiki ----- iNTERNATiONAL CoDE CReW |
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Создано: 25 марта 2009 11:04 · Поправил: mak · Личное сообщение · #12 Isaev там же все написано , можно сравнить и я не уверен что там питон .... World Fastest MD5 cracker BarsWF Ok, we have a nice name for the program, so I will have to spend some time to make it work as it is named. Right now on nVidia 9600GT/C2D 3Ghz CUDA version does 350 M keys/sec, SSE2 version does 108 M keys/sec. You may check benchmarks of all known good MD5 bruteforcers here. You may discuss it at forum System Requirements: CUDA version only:nVidia GeForce 8xxx and up, at least 256mb of video memory. LATEST nVidia-driver with CUDA support.Standard drivers might be a bit older (as CUDA 2.0 is still beta) AMD/Brook version only: ATi/AMD card 2xxx, 3xxx, 4xxx LATEST AMD video driver. CPU with SSE2 support (P4, Core2Duo, Athlon64, Sempron64, Phenom). Recommended 64-bit OS (WinXP 64 or Vista64). 32-bit version is also available. Download 0.8 version AMD BROOK Beta 0.9: BarsWF Brook x64 BarsWF Brook x32 CUDA 0.8: BarsWF CUDA x64 BarsWF CUDA x32 SSE2: BarsWF SSE x64 BarsWF SSE x32 Donations Some people asked about donations, so I am adding this section (and this is a place to record my wishes for myself ). Well, I do not need any money donations, as I am earning enough, and it is extremely hard to receive donations here in Belarus. But there are some other things which are hard to buy here, but you might present me electronically or via mail. Please communicate to me before doing anything 1. $49.99 : Left 4 Dead in Steam. I am not going to play pirated version, as this is cooperative game. So I have to be patient Show some more things News 13 October 2008 Distributed project name pool have been just started. You may need to register at our forum 12 October 2008 Supercomputer development is in progress, unfortunately my AMD card is still on the road to by computer 6 October 2008 I invite everyone to take part in discussion about distributed supercomputer based in BarsWF 1 October 2008 Future of BarsWF 1.0 0.8 was last minor update of BarsWF. Next major update will (if I would be lucky) feature new computing platform, with long awaited salts/multihash support, more hashing algorithms. Also, it will be oriented for distributed computing. Client/Server side is being developed & tested right now So get Ready Also AMD Radeon 4870 card is on the way to my computer(1.5 weeks left I hope), which means that probably everything will support AMD cards too 1 October 2008: 0.8 version was released: Added checks for errors when calling CUDA kernel. Now you can specify custom characters for charset using -X switch. You may specify minimal password length using -min_len. Save/restore feature added. State is being stored to barswf.save every 5 minutes or on exit. You may continue computation using -r switch. You may manually edit .save file to distribute job on several computers (but this is up to you - it is quite simple and non-documented ). BarsWF will also write found password into barswf.save at the end. Improved speed for cards GTX260, GTX280, 8800GT, 9600GSO, 8800GS, 8800GTS - by approximately 10%, all other cards will get just 1-2%. Example: BarsWF_SSE2_x64.exe -h 21685d282d79098b89bdf5a916b66c90 -X "030405313233" -min_len 12 New commands: -r Continue previous work from barswf.save BarsWF updates it every 5 minutes or on exit -X "0D0A00" Add custom characters in hex to charset. -min_len 3 Minimal password length. Default 0. MAX 15!!! :-] 25 September 2008: Not exactly 20th, but at least it is still September UI bugs fixed caused by screen update from several threads Terrible UI colors are fixed More "average" average speed calculation cudart.dll is bundled, but not sure if they are correct (32 and 64 bit ones have the same name). So let me know if CUDA version will work, or will not work Dialog mode exterminated. Everything now is being set via command line options. Example: BarsWF_SSE2_x32.exe -h 21685d282d79098b89bdf5a916b66c90 -c 0aA~ Supported command-line options: -? Prints this help -h 21685d282d79098b89bdf5a916b66c90 Set hash to attack -c 0aA~ Set charset. 0 - digits, a - small chars, A - capitals, ~ - special symbols (special symbols are ~`'!@#$%^&*()_+=- /?.,\|"). -C "abc23#" Add custom characters to charset.<br><br> -thread_n 128 | Might increase speed on GTX260 and later. -grid_n 128 | Try 192, 256 for both<br><br> -gpu_time 1500 How long GPU kernel allowed to work, in milliseconds. 1500 - a bit faster, 50 - a bit slower, but windows is more responsive. Default 500. 2 September 2008: Release of version 0.7 is expected 20-th of September, after my return from Army 24 July 2008: Finally I have released SSE2 version. It works even better than my expectations 21 July 2008: While upgrading to CUDA SDK 2b2 I was lucky enough to loose sources of 0.2 version. God bless I had 0.2 in archive (That was quite random luck). 19 July 2008: I was thinking that optimization is over...I was wrong, +28% speed for CUDA core, +34% for CPU core. I really didn't expected that History of optimization of CPU core I was tracking my progress while writing & optimizing CPU core, so here is what I've got: Frankly speaking I was hoping to archive speed 5% faster than MDCrack I was did know it is optimized for SSE, so I was very surprised whey I was able to win with such a margin. ----- RE In Progress [!] Coding Hazard [!] Stay Clear of this Cube |
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